- Inazuma Eleven Cross launched on June 9, 2026, for iOS and Android in Japan.
- The game is free-to-play with item-based in-app purchases.
- Official service is Japan-only, with overseas use not supported.
- Players can get up to 50 Inazuma Gacha Tickets from launch login bonuses.
- Use the tutorial redraw gacha to secure a strong ★3 FW or GK.
Inazuma Eleven Cross: Launch Details and Accessibility
Inazuma Eleven Cross, the latest mobile entry in the beloved Inazuma Eleven series, officially launched on June 9, 2026. Developed by LEVEL5 and Aiming, this tactical soccer training simulation is available for iOS and Android devices, offering a free-to-play experience with optional in-app purchases. Players can dive into a new original story starring Shiozawa Yo, build their dream team, and engage in command-based matches.
Official service for Inazuma Eleven Cross is Japan-only. Overseas use is not supported and may lead to login or service issues.
Video Highlights:
- Official release PV shows core gameplay and character designs.
- Visuals highlight the tactical command system and player training.
- Features new story elements and familiar characters.
Official Download Information
The game is available on official app stores, with specific system requirements for smooth gameplay.
| Topic | Official Detail | Player Action | Note |
|---|---|---|---|
| Official Release Date | June 9, 2026 (JST) | Start from official site or app store pages. | Service start notice lists this date. |
| Platforms | iOS and Android | Use App Store for iPhone/iPad or Google Play for Android. | Game is mobile-only. |
| Price Model | Free to play with item-based in-app purchases | Play for free, buy Diamond Balls only when needed. | Official site confirms item-charging style. |
| iOS Requirements | iOS 16.0 or later; iPhone SE (2nd gen) or later | Check device model and iOS version before installing. | Minimum environment does not guarantee perfect operation on all devices. |
| Android Requirements | Android OS 10 or later; 3 GB or more system memory | Check Android version and memory before downloading. | Google Play listing provides minimum environment. |
| Purchase Limits | Age-based limits: ¥5,000 (15 or younger), ¥20,000 (16-17), no limit (18+) | Enter correct birthdate for age confirmation. | Birthdate cannot be changed after registration. |
| Storefront Language | Japanese-language listings (Japan storefront) | Set device language/timezone to Japanese/Japan for login troubleshooting. | Official FAQ mentions Japanese language/timezone checks for login issues. |
Codes and Launch Rewards
Inazuma Eleven Cross offers various reward systems, from official serial codes to login bonuses and web store claims. Understanding these different reward types is crucial for maximizing your early game benefits.
It's important to distinguish between official serial codes, player invite codes, and linked campaign passwords, as they are entered through different methods.
Reward Systems Overview
| Type | Title | Reward Example | How To Use | Important Note |
|---|---|---|---|---|
| Official Serial Code | Official Serial Code Entry | Rewards depend on active campaigns. | In-game: MENU → Mail → Serial Code Input. | Only for official codes released by publisher. |
| Player Invite Code | User Invitation Campaign | Akio Fudou for inviter and invited player. | Copy your code in-game, send to friend, friend uses in-game invitation flow. | Not a universal gift code; works across different "Worlds." |
| Linked Campaign | Victory Road Linked Campaign Password | Rewards in both Inazuma Eleven Cross and Inazuma Eleven: Victory Road. | Clear conditions, receive password, enter in Victory Road Title Menu → Information → Password. | This is a linked-campaign system, not a random code list. |
| Web Store Reward | Official Web Store Free Ticket Claim | 10 Inazuma Gacha Tickets (one-time). | Link game account (Apple/Google), log in to official Web Store, claim item. | Web Store requires account linking and age setting. |
| Login Bonus | Launch Login Bonus | Up to 50 Inazuma Gacha Tickets. | Log in during Part 1 (June 9 - June 18, 2026) and Part 2 (June 19 - July 19, 2026). | Rewards are from login activity, not code input. |
| Event Reward | Japan National Team 2026 Project Login Reward | Limited-design in-game items (e.g., Cross Lounge tapestry). | Log in during project period (June 14 - June 30, 2026). | Adds Japan national team uniform versions of Endou and Kidou. |
Reroll Guide and Tier List
Efficient rerolling can significantly boost your starting lineup in Inazuma Eleven Cross. The tutorial redraw gacha guarantees a ★3 player, while subsequent pulls from launch banners can help you secure additional high-value units.
Aim for at least two ★3 players before linking your account. Prioritize a strong Forward (FW) or Goalkeeper (GK) from the tutorial redraw.
Recommended Reroll Targets
| Tier | Label | Player (Variant) | Rarity | Attribute | Position | Why Target |
|---|---|---|---|---|---|---|
| S | Best Reroll End Targets | Shirou Fubuki (Snowfield Prince) | ★3 | Wind | FW | Launch pickup target, premium FW. |
| Mamoru Endou (Hot-Blooded Guardian) | ★3 | Mountain | GK | High-priority GK, not available via selectable item. | ||
| A | Strong Early Targets | Shuuya Gouenji (Flame Striker) | ★3 | Fire | FW | Tutorial redraw FW, good early choice. |
| Ryuugo Someoka (Dragon Striker) | ★3 | Wood | FW | Another early ★3 FW option. | ||
| Yuuki Tachimukai (Mugen the Effort) | ★3 | Wood | GK | Tutorial redraw GK alternative to Endou. | ||
| Yuuto Kidou (Genius Game Maker) | ★3 | Wind | MF | Strong ★3 midfielder from launch pool. | ||
| B | Useful But Lower Priority | Ichirouta Kazemaru (Gale Sprinter) | ★3 | Wind | DF | Useful DF, but Beginner Missions also give Kazemaru. |
| Heigorou Kabeyama (Iron Wall Afro) | ★3 | Mountain | DF | Defensive ★3, also a selectable ★3 option. |
Fast Reroll Checklist
Download and Start Tutorial
Download the game from the official App Store or Google Play. Skip tutorial sections where possible to finish quickly (around five minutes). Use Auto play once available during matches.
Tutorial Redraw Gacha
Pull the tutorial redraw gacha. Keep redrawing until you get a strong FW or GK target. The 10th slot guarantees one ★3 player.
Collect Rewards
After the tutorial, collect Diamond Balls and tickets from your Mail and present box. Check login bonuses.
Launch Gacha Pulls
Use available free pulls on the Shirou Fubuki pickup gacha and the Inazuma Gacha (using Inazuma Gacha Tickets). Aim for at least two ★3 players in total.
Account Management
If the pulls are unsatisfactory, return to the title screen, open Data Link/Management, and choose Account Deletion to reset. Only link your LEVEL5 ID after you are satisfied with your reroll.
Beginner Guide: Starting Strong in Inazuma Eleven Cross
New players should focus on a structured approach to account setup, team building, and resource management. Inazuma Eleven Cross emphasizes tactical command battles, player training, and long-term character collection.
Essential Beginner Steps
Account Setup & Safety
- Install from official stores (App Store JP or Google Play).
- Choose your World carefully; it cannot be changed later.
- Clear the tutorial and utilize Auto-play for early matches.
- Link your account to a LEVEL5 ID only after successful rerolling.
Early Progression & Team Building
- Use the tutorial redraw gacha to secure a strong FW or GK.
- Collect all launch rewards (Mail, present box, login bonuses).
- Pull from early launch gachas (Shirou Fubuki pickup, Inazuma Gacha) to expand your roster.
- Build a balanced team with proper FW, MF, DF, and GK coverage.
If you encounter login or performance issues, try using a stable connection, restarting the app/device, or checking official notices. The FAQ suggests setting your device language and timezone to Japanese/Japan.
Inazuma Eleven Cross Gacha Rates
Understanding gacha rates is key to strategic pulling. The tutorial gacha has unique mechanics compared to standard banners.
| Banner | Availability | Cost | Key Rate Data | Rules | Takeaway |
|---|---|---|---|---|---|
| Tutorial Reroll Gacha | Tutorial-only, one account use | Free | Slots 1-9: 0% ★3; Slot 10: 100% ★3 | Unlimited redraws before confirming. Slot 10 has ~14.28% for each of 7 featured ★3s. | Use unlimited redraws to lock in a useful ★3. |
| Shirou Fubuki Pickup Gacha | June 9 - July 10, 2026 (JST) | Diamond Balls or gacha currency | Features ★3 [Snowfield Prince] Shirou Fubuki | First pickup banner, characters will rotate. | Aim here for the launch pickup FW, Shirou Fubuki. |
| Inazuma Gacha | Standard gacha | Gacha tickets or currency | Permanent standard gacha, drops players and items | Regular post-tutorial gacha. Early reroll allows five pulls with tickets. | Use tickets to widen your early roster after tutorial/pickup. |
| Paid ★3 Guaranteed Gacha | Until July 21, 2026 (JST) | Paid Diamond Balls only | One ★3 player guaranteed | Usable four times. Separate from free gachas. | Cleanest paid route for guaranteed ★3 players at launch. |
Story and Cross Lounge Features
Inazuma Eleven Cross introduces an original narrative built for mobile play, centered around Yo Shiozawa. Beyond the pitch, players can engage with customization and interaction features like Cross Lounge and Inalink.
The story features a parallel world twist where familiar characters like Gouenji and Kidou appear as rivals, creating an "IF-style" Inazuma Eleven scenario.
Key Story and Social Features
| Feature | Type | Summary | Player Hook |
|---|---|---|---|
| Yo Shiozawa | Main Protagonist | Coach of Inazuma Japan, uses tactical analysis. Wakes in an altered world where his existence is forgotten. | Story framed around a coach, not a traditional player. |
| Altered World | Main Story Setting | After an earthquake, Yo finds his existence vanished from team memories, creating a mystery. | Drives the game's narrative: memory loss, changed relationships. |
| Gouenji & Kidou as Rivals | Story Conflict | Former allies appear in Teikoku Academy forms, challenging Yo with hostility. | Uses familiar characters in unexpected roles. |
| Parallel World IF Characters | Series Twist | Features alternate versions of characters (e.g., pirate-style Fubuki/Kiyama). | Offers fresh takes on beloved characters and unusual story roles. |
| Cross Lounge | Customization | Players can decorate their own space with obtained items. | Adds collection value for decorative rewards. |
| Inalink | Character Interaction | Feature for interacting with players and managers. | Supports mobile-friendly focus on engaging with favorite characters outside matches. |
Frequently Asked Questions about Inazuma Eleven Cross
Q: Is Inazuma Eleven Cross available globally?
No, the official service for Inazuma Eleven Cross is currently **Japan-only**. Overseas use is not officially supported.
Q: How do I perform a reroll in Inazuma Eleven Cross?
After downloading, quickly progress through the tutorial. Use the **tutorial redraw gacha** until you get a desirable ★3 FW or GK. Then, use launch tickets on pickup banners. If unsatisfied, reset your account via Data Link/Management to delete data and restart.
Q: What are the best characters to aim for during rerolling?
Top targets include **Shirou Fubuki** (Snowfield Prince) and **Mamoru Endou** (Hot-Blooded Guardian) due to their strong positions and launch availability. Other strong options like Shuuya Gouenji and Yuuto Kidou are also excellent.
Q: Where can I find official codes for Inazuma Eleven Cross?
Official serial codes will be released by the publisher and can be entered in-game via MENU → Mail → Serial Code Input. Always check official announcements on the game's website or X (formerly Twitter) for active codes.